

The same goes for the monkeys who play an essential part, too. Even Monkey Island hermit Herman Toothrot is given a much bigger role, one that might be the biggest story revelation the series has seen yet, although how far his connection to Guybrush makes sense is to anyone’s guess. Of course a few character mainstays, like the Voodoo Lady, salesman Stan or world-domination aspiring Murray from The Curse of Monkey Island make a return once again and they’re just as likable as before. This doesn’t mean that it becomes a drama or soap opera, as most of the two’s bantering and witty repartees are just for fun, but it makes both Guybrush and Elaine more endearing to the player who’s been with them for so many years. Only the rushed and over-the-top silly finale could have needed a bit more work.Īs the main focus of the story is also on the newly wed couple’ relationship, there’s more of a mature development that was only touched upon briefly before. Other narrative branches add to a much more interesting plot, too, as can be seen with Guybrush suddenly being accused of robbing a bank and therefore chasing the impostor.

Instead of Big Whoop, Guybrush is in search for the Ultimate Insult, which somehow makes sense with him having been confronted with various versions of insults before. The further one progresses, the more ludicrous the plot becomes.

(USA 2000/2001, developer: LucasArts (now defunct), publishers: LucasArts (now defunct)/ Disney, platforms: PC, PS2)Īfter returning home to Mêlée Island from their honeymoon, pirate Guybrush Threepwood and his wife Elaine Marley are informed that she has been declared dead and her position as governor has become endangered, with Australian newcomer Ozzie Mandrill putting himself up for election while trying to turn the Caribbean into a tourist trap.Īfter three games that more or less relied on the same formula of Guybrush going on a quest to prove he’s a real pirate, looking for Big Whoop or treasures in general, and being pestered by LeChuck, the story about a new villain who introduces foreign concepts like corporate tourism, thus interfering with pirates’ history of violence, drinking, and plundering is a refreshing turn for the series.

Does LucasArts’ comic adventure game series survive the transition to 3D with Escape from Monkey Island?
